Calling the Light and the Video Gamers
The work Lisa had done particularly with spirit releasement and therapy with wandering lost souls had given her insights into many hidden dangers that face mankind and especially children.
Apart from the lost ones who were confused upon entering the astral realm due to traumatic death and drug addictions she also noticed that many were confused and trapped due to erroneous perceptions occasioned by false teachings and no understanding of the ‘death’ process.
Yet even more troubling to her was the rising entity attachments who entered into young bodies via the internet and arcade game consoles. The Gamers.
These young minds became enthralled with the horror of these games and often reached the point of identifying with the energy types they witnessed and played. They gave tacit permission (unknowingly) for the similar entities that resonated with the emotional rush of killing, murder and battles. And the same energy resonance was certainly not limited to children being invaded as the endless war killing movies on television as enjoyed by adults as entertainment also opened the older people for exactly the same reasons. But it was the age of those who became ensnared in this invisible game that troubled her most. Some not even in their teens.
And the beats, the lyrics and war like screaming of current heavy music being fed directly into young ears and minds by way of ear phones to the exclusion of all else had the same effect.
And the startling thing Lisa saw was the sheer number of negative entity attachments her young clients had attracted. And on top of this was the thought forms these young impressionable minds created as their full consciousness and awareness melded into one with the horror these games and sounds produce. Lisa had found that the ordinary adults she treated had numbers of attachments ranging from none to about six yet the young gamers often had dozens.
No wonder these young citizens of the future had serious disconnects as to what was real, appropriate behaviour, limited empathy and compassion along with a loss of ongoing clarity of thought. Lisa knew only too well the deepness of control these entities exercised upon these young minds for once they attached then the thought processes, emotions and behavioural traits became those of the attached entities.
Of course there was a clear and present danger with these entities corrupting minds however once again it was clear to Lisa that the protection against it came only with knowledge. Only knowledge allowed the exercise of free will and the chance to respond not to allow the peril with the free choice all have to choose which choices people will make. Censorship of the material only afforded limited protection yet aware knowledge gave protection in its fullest.
And Lisa knew only too well that there was no organization on earth that would fully share the required knowledge of protection – religious or otherwise. But she also knew many organisations were fully aware of the traps and results of gaming, television, movies and certain music.
The practitioners of new age modalities also placed themselves unwittingly into the same traps when calling for or invoking the Light.
Lisa had often seen mediums call for protection of the Light. But which Light did they call upon? Did they invoke a light from a lesser source instead of calling for only the Light from the Source of all Creation? Did they stress this enough to truly ensure that the purest Light from Source was the only Light that entered?
Lisa recalled how close to trouble she once came by calling upon Light to protect her without clearly and with determination stating exactly which Light was to protect. As it so happened, the light that entered turned out to be of a higher astral entity that did not have her best interests at heart.
Trickery is not limited to the earth plane – far from it.